Autor Thema: What players have to consider when the map is changed from Chernarus to Taviana?  (Gelesen 996 mal)

Offline Bluebee

  • GESPERRT
  • Moderator
  • & Foreneigentum
  • *****
  • Beiträge: 5667
  • Happy Faktor -96
  • Geschlecht: Männlich
  • Marsipulamizüchter
At the moment the server is running with the Chernarus map. For players, this is quite simple , download Mod Epoch, joining, finished.
After the server was packed yesterday, some had the idea to switch to the Taviana Map for a day or so.
For me as a "reference Stupid User" it came up immediately the question, whether I can simply join the server after the map change on the server and ready.
After I have not received any sufficient answer , I googled .

After that, it seems that the players :
1. Have to download the map "taviana" in the Dayz commander and
2. Need to insert in Dayz Commander in the " settings" , there " Addtional Launch Parameters" the order:
-mod = @ DayZ_Epoch ; @ DayZTaviana

I ask again to clarify our specialists if that is correct.

We can then indeed even make , but for me it is an argument against Taviana , since it restricts the potential players ( intellectual challenge = hurdle = frustration = I better play  "only" epoch = Chernarus )


Offline Bluebee

  • GESPERRT
  • Moderator
  • & Foreneigentum
  • *****
  • Beiträge: 5667
  • Happy Faktor -96
  • Geschlecht: Männlich
  • Marsipulamizüchter
ah, i found something, it is verified with a little different commandline:

"In Dayz Commander you Must Add This To Your DayZ Commander Additional Commandline: -mod=@Taviana;
You must also have the mod downloaded from DayZ Commander named "DAYZ TAVIANA (DAYZTAVIANA.COM) 2.0"

http://www.gtxbilling.co.uk/knowledgebase.php?action=displayarticle&id=27